styles.hmenu.tu >
styles.hmenu.tu {
    # cat=menu; type=int[0-5]; label=Advanced, entry level: This number defines which level in the pagetree is reflected as the first level in the menu. If 0 (zero) the menu will start with pages from the root of the website.
  entryLevel = 0
    # cat=menu/file/3; type=file[IMAGE_EXT]; label=Image before: The imagefile inserted before the items of the menu.
  file.top = EXT:statictemplates/media/buttons/menutop.gif
    # cat=menu/file/4; type=file[IMAGE_EXT]; label=Image after: The imagefile inserted after the items of the menu.
  file.bottom = EXT:statictemplates/media/buttons/menubottom.gif

    # cat=menu//x; type=int[0-256]; label=Reduce colors: Number of indexed colors on menu items. If your menu items end up with weird colors, you can try to enter a higher number of colors. But the graphics-files will also increase their filesize.
  reduceColors = 64
}

styles.hmenu.tu.L1 {
    # cat=menu/file/1; type=file[IMAGE_EXT]; label=Level-1, Background image
  file.bgImg = EXT:statictemplates/media/buttons/menulevel1.gif
    # cat=menu/typo/1; type=file[ttf]; label=Level-1, Font file
  file.fontFile =
    # cat=menu/typo/1; type=color; label=Level-1, Font color
  fontColor = black
    # cat=menu/typo/1; type=int[1-40]; label=Level-1, Font size
  fontSize = 12
    # cat=menu/typo/1; type=offset; label=Level-1, Text offset: Enter the offset of the text from the upper-left corner of the menu items
  offset = 15,15
    # cat=menu/typo/1; type=color; label=Level-1, Rollover/Active: Enter the color of the text on the menu item when mouseover OR when the item is "active".
  RO.fontColor = navy
}

styles.hmenu.tu.L2 {
    # cat=menu/file/2; type=file[IMAGE_EXT]; label=Level-2, Background image
  file.bgImg = EXT:statictemplates/media/buttons/menulevel2.gif
    # cat=menu/typo/2; type=file[ttf]; label=Level-2, Font file
  file.fontFile =
    # cat=menu/typo/2; type=color; label=Level-2, Font color
  fontColor = black
    # cat=menu/typo/2; type=int[1-40]; label=Level-2, Font size
  fontSize = 10
    # cat=menu/typo/2; type=offset; label=Level-2, Text offset: Enter the offset of the text from the upper-left corner of the menu items
  offset = 30,8
    # cat=menu/typo/2; type=color; label=Level-2, Rollover/Active: Enter the color of the text on the menu item when mouseover OR when the item is "active".
  RO.fontColor = navy
}



## TSConstantsEditor Config
TSConstantEditor.menu {
  header= styles.hmenu.tu
  description = The graphical menu has two levels with support for shifting font color when the mouse is rolled over the item. The rollover color is also used for the text on the item, when the page is "active" (you're on the page).
  bulletlist = Background image for the 1st-level menuitems. Select Truetype-font, color, size and offset. Optionally select Rollover color. (1,5) // Background image for the 2nd-level menuitems. Select Truetype-font, color, size and offset. Optionally select Rollover color. (2,6) // Image in the top of the menu. This adds space from the topimage to the first menuitems. (3) // Image in the bottom of the menu. This ends the menu. (4)
  image = gfx/TU_menu.gif
  1=styles.hmenu.tu.L1.file.bgImg
  2=styles.hmenu.tu.L2.file.bgImg
  3=styles.hmenu.tu.file.top
  4=styles.hmenu.tu.file.bottom
  5=styles.hmenu.tu.L1.file.fontFile,styles.hmenu.tu.L1.fontColor,styles.hmenu.tu.L1.fontSize,styles.hmenu.tu.L1.offset,styles.hmenu.tu.L1.RO.fontColor
  6=styles.hmenu.tu.L2.file.fontFile,styles.hmenu.tu.L2.fontColor,styles.hmenu.tu.L2.fontSize,styles.hmenu.tu.L2.offset,styles.hmenu.tu.L2.RO.fontColor
}

